Project War Mobile
Action
App Name | Ninja Survivors Online |
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Latest Version | v1.759 |
Last Updated | 09 December 2024 |
Publisher | PuzzleMonsters Inc. |
Requirements | Android 5.1 |
Category | Casual |
Size | 153 MB |
Google Playstore |
The gameplay experience is exceptional, characterized by a sense of enjoyment and smooth progression. In order to enhance the user experience, it would be advantageous to provide the option for players to select their desired skills at the onset of the game, rather than imposing a predetermined set of skills upon them. The game offers an excellent means of entertainment, effectively occupying one's time. The presence of advertisements is inconsequential as the engaging content compensates for their presence. However, one aspect that causes significant frustration is the "waiting for connection" notification. The issue was highly disruptive, impeding my ability to play the game in a typical manner.
Despite having a stable connection and sufficient data, it appeared as if the issue resided with me rather than the network. The author is uncertain whether the issue lies with themselves or the game, and expresses hope that the game is not the cause. In the event of a game-related issue, appropriate measures will be taken to rectify the problem, thereby enhancing the overall user experience. The selection consists of a minimum of five waves, five skills, and six passives. The problem arises during the initial waves, specifically wave 1 or 2, where a significant number of adversaries are already present.
when the match is paused, it continues to play, which can be problematic when attempting to perform actions. This issue can lead to undesirable consequences, such as character death. Therefore, it would be greatly appreciated if the developers could address this concern and ensure that pausing the match results in a complete halt of gameplay.
this game holds great appeal for me due to its stunning visuals, hence my earnest request for this issue to be resolved. The user expresses a strong affinity for the game, emphasizing its aesthetic appeal. They kindly request a modification to enable pausing the match, thereby aligning the pause functionality with the game's pause feature.
access to additional characters in the game is contingent upon payment of a premium fee. Without such payment, users are limited to utilizing only one character. Regrettably, the game incorporates a significant amount of random number generation (rng) mechanics. In contrast to survivor. Io, the player does not possess the ability to select the specific power they will obtain. Although the game may not be of exceptional quality, it is still recommended to engage in playing it and derive enjoyment from the experience while it remains available.
due to the inability to remove pals from your list, you will be left with a collection of individuals with whom you will be unable to engage in gameplay should any of them decide to leave the game. To enhance the gaming experience, it would be beneficial to incorporate a game room counter below each level.
this would address the issue of prolonged waiting periods for other players to join or initiate the game. This would provide a more accurate representation of the number of individuals present in each level's queue. The addition of bots and clans is a possibility. The concept is commendable in its entirety, although there is room for enhancement in the multiplayer aspect.
the concept of engaging multiple players in competitive gameplay is intriguing; however, i found it unsatisfactory that i lacked the ability to select the specific skill to enhance upon leveling up... Moreover, it appears that the monsters exhibit a high resistance to damage, thereby diminishing the overall enjoyment of the game from the outset.
the multiplayer system exhibits a high level of intrigue. The game does not rely on a pay-to-win model, but instead emphasizes the importance of a skilled team in order to achieve victory. During combat, our focus will not be diverted by any form of advertising. Additionally, users have the option to engage in conversation with our team.
consequently, the capability to exchange information with fellow players has been achieved. Upon my initial experience with this game, i found myself in a state of perplexity as a result of the skill's complete randomness. Upon further consideration, due to the multiplayer nature of this game, coordinating skills with a partner can pose a challenge.
it is anticipated that the augmented advertising efforts will contribute to a broader user base and heightened awareness of the exceptional game, thereby fostering increased participation. The enterprise exhibits a strong focus on financial gain. The acquisition of one of the characters, specifically the shiba, necessitates an initial expenditure of $15 and substantial in-game advancement.
the gameplay lacks engagement and exhibits a striking similarity to other games within its genre. The incorporation of multiple players demonstrates a strategic decision. The product is commendable, however, it is recommended to evaluate the possibility of reducing the prices of the items. Furthermore, the quality of the translation is subpar. Get its mod version for assistance and help.
the elimination of ads is contingent upon the user having an active subscription and the passage of a specific duration of time. In a straightforward manner, the action can be described as an endeavor to unlawfully acquire funds. The most unfavorable outcome. The act of intentionally creating challenges with the purpose of encouraging increased spending is considered highly unethical.
engaging them with a skill set at a lower proficiency level consistently proves to be challenging. I propose implementing a potential adjustment to the game mechanics wherein the initial wave is rendered less challenging, while subsequent waves progressively increase in difficulty. In addition, the gameplay of the game is commendable, and it is noteworthy that players are limited to selecting passive abilities instead of active skills.
i have a strong inclination towards projectiles that possess the ability to penetrate, disperse, or rebound, yet i constantly find myself compelled to utilize the less desirable mace ball. The mobile video game is exceptional in all other aspects. The game is generally enjoyable; however, the server problem poses a significant challenge as it frequently causes persistent reconnection issues. The presence of this flaw detracts from the overall enjoyment of the game.
this game marks my initial experience with cooperative shooters. Although i appreciate the concept of collaboration for simplifying tasks, the game exhibits a significant lack of balance. The game presents an excessive number of adversaries with significantly elevated health levels, resulting in player damage scaling that appears to have little to no impact. Additionally, the game only allows for teaming up with a single player, contrary to the depiction of four-player cooperation in the advertisements. I have encountered only one instance of a carry thus far, and it is evident that this individual had an advantage due to their pay-to-win approach.
the gameplay experience is subpar in all aspects. Enjoy your access and get stuck to the next level of entertainment with action and experience. It is hoped that the developers will allocate additional focus towards the task of balancing the game, as it possesses significant potential. However, the current gameplay experience is characterized by an exceedingly high level of difficulty.
Action
Role-Playing
Simultiual
Sports
Casual
Role-Playing
Strategy
Action